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Old Jul 12, 2006, 09:01 PM // 21:01   #1
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Default Balthazar Aura

25 energy is WAY TO MUCH ANET!!! WHAT WAS YOU THINKING? My monk has 33 energy at lvl 20, and 25 energy should be for ELEMENTALISTS. 1 spell costing 75% of your energy is WAY to much, especially when it has little benefits.

ANET you HAVE to do the following.
make Balt aura cost less.
make Balt aura last longer, perfer 60 seconds like zealot fire
make Balt aura deal WAY more damage

Anyone is welcomed to sign, because more people sign more ANET remembers to do the following stated earlier.
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Old Jul 12, 2006, 09:06 PM // 21:06   #2
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Its fine the way it is. If it was 60 seconds, It would be way too overpowered. At 16 smiting, it does 26 dmg for 10 seconds, so a possible of 260 dmg.
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Old Jul 12, 2006, 09:08 PM // 21:08   #3
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Ever heard of a focus?
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Old Jul 12, 2006, 09:16 PM // 21:16   #4
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60 seconds? Thats WAY WAY WAY overpowered.
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Old Jul 12, 2006, 09:18 PM // 21:18   #5
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Quote:
Originally Posted by lyra_song
60 seconds? Thats WAY WAY WAY overpowered.
60 seconds is a possible 1560dmg. Thats not overpowered! Jeez.
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Old Jul 12, 2006, 09:20 PM // 21:20   #6
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Lol /signed 60 Second Zealot Fire! + 55% Enchantments And Damn I'll Be Teh Own~
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Old Jul 12, 2006, 09:22 PM // 21:22   #7
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I do agree they need to lower energy cost... but thats it.
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Old Jul 12, 2006, 09:25 PM // 21:25   #8
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Quote:
Originally Posted by quanzong
25 energy is WAY TO MUCH ANET!!! WHAT WAS YOU THINKING? My monk has 33 energy at lvl 20, and 25 energy should be for ELEMENTALISTS. 1 spell costing 75% of your energy is WAY to much, especially when it has little benefits.

ANET you HAVE to do the following.
make Balt aura cost less.
make Balt aura last longer, perfer 60 seconds like zealot fire
make Balt aura deal WAY more damage

Anyone is welcomed to sign, because more people sign more ANET remembers to do the following stated earlier.
This is sarcasm right?

Haha good one buddy.
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Old Jul 12, 2006, 09:25 PM // 21:25   #9
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I think...an energy cost of 20 would be more appropriate. But..I guess ANET doesn't like that multiple of five :P
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Old Jul 12, 2006, 09:25 PM // 21:25   #10
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60 second mega rolf xD
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Old Jul 12, 2006, 09:27 PM // 21:27   #11
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yeah maybe get the energy down to 20? I thought 15 at first, then i re read the skill lol
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Old Jul 12, 2006, 09:29 PM // 21:29   #12
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Quote:
Originally Posted by unholy guardian
yeah maybe get the energy down to 20? I thought 15 at first, then i re read the skill lol
So AoE smiters could put it on someone for 15? thats overpowered.
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Old Jul 12, 2006, 09:32 PM // 21:32   #13
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its fine as is, dont fix something that isnt broken.
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Old Jul 12, 2006, 09:33 PM // 21:33   #14
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With a sword (or axe) + %20 ench and a focus + %20 ench you can get it to last longer expecially if you add in blessed aura + %30 (lasts about 17 seconds) and use Air of enchant to lower the cost. Balths is already a pretty powerful spell if used correctly, but it's also AoE and bad for pve. You'll get about 200 dmg (per adjacent target) over the 17 seconds for about 20e, not to bad.

If you're set up right you should be pushing 50e, 33e is way to low for a monk. Not a wonder why you don't know about smiting prayer tricks...

Last edited by gabrial heart; Jul 12, 2006 at 09:36 PM // 21:36..
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Old Jul 12, 2006, 09:47 PM // 21:47   #15
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Its used a lot of GvG already, I dont think it should be changed.
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Old Jul 12, 2006, 09:52 PM // 21:52   #16
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Look at zealot fire, yeah 35 damage, and if you get hit each second for 60 seconds 2100 to adjecent foes, zealot fire doesnt cost 25 mana. If this spell can be overpowered at 60 seconds so is zealot fire. Yeah 4 real lower the mana.

See my 55 monk, hes having hard times, see whenever I goto HA I never have enough mana to cast balt aura, so yeah its way overlooked, people move away from it so you only get like 5- 7 seconds of it, its not like it hits entire area. 25 mana, kidding me, more like 15, maybe 20. This other spell that does damage in area costs 5 mana and lasts 10 seconds, I think that spell owns balt aura, compared to stats balt aura has now.
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Old Jul 12, 2006, 10:01 PM // 22:01   #17
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Quote:
Originally Posted by quanzong
Look at zealot fire, yeah 35 damage, and if you get hit each second for 60 seconds 2100 to adjecent foes, zealot fire doesnt cost 25 mana. If this spell can be overpowered at 60 seconds so is zealot fire. Yeah 4 real lower the mana.
Zealot's Fire deals, zOMFG, Fire damage. And you know fire damage gets reduced by armor while holy damage from Bathalzar's Aura doesn't get reduced.

Quote:
Originally Posted by quanzong
See my 55 monk, hes having hard times, see whenever I goto HA I never have enough mana to cast balt aura,
What the hell? You're bringing a 55 monk into Hero's Ascent? Have you never heard of a focus item?

Quote:
Originally Posted by quanzong
so yeah its way overlooked, people move away from it so you only get like 5- 7 seconds of it, its not like it hits entire area. 25 mana, kidding me, more like 15, maybe 20.
That's why some Dual Smite builds have windborne speed added to give the warriors a speed boost so Bathalazar's Aura deals as much damage in it's short life of 12 seconds.

With Air of Enchantment, Balthazar's Aura cost 20 energy.

Quote:
Originally Posted by quanzong
This other spell that does damage in area costs 5 mana and lasts 10 seconds, I think that spell owns balt aura, compared to stats balt aura has now.
That would be Symbol of Wrath or Kirin's Wrath which only last for 5 seconds but has a recharge of 30 seconds and it isn't an enchantment!
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Old Jul 12, 2006, 10:09 PM // 22:09   #18
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Zealot Fire does fire damage which do armor checks so anyone which have higher than 60 armor, will receive less damage. Zealot also requires more attention because the player who has it, must keep spamming skills on someone to get damage from it.

Balthazar's Aura does armor ignoring damage so it does same damage to everyone expect warriors which usually have 5-7 absorb. It does not require much attention from the caster to get some damage out of it. The player who has it, will do the rest. Timing is important. I don't know how bad glyphs are in PvP but they cut the energy cost a lot from 25 energy spells.

BA is not useless in PvE. With right skills, you can spit two BAs for example to two warriors and if they are surrounded, the damage output is just insane. Remember, it does double damage to undead.
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Old Jul 12, 2006, 10:27 PM // 22:27   #19
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Quote:
Originally Posted by quanzong
Look at zealot fire, yeah 35 damage, and if you get hit each second for 60 seconds 2100 to adjecent foes, zealot fire doesnt cost 25 mana.
Does Zealot's Fire deal 35 damage on its own, every second? no. it activates PER SKILL YOU CAST. that's why it costs 10 energy. because it costs you MORE ENERGY to activate it.

ALSO, Zealot's deals FIRE DAMAGE. FIRE DAMAGE is MITIGATED BY ARMOR. BALTHAZAR'S AURA DEALS ARMOR IGNORING DAMAGE.

Quote:
Originally Posted by quanzong
If this spell can be overpowered at 60 seconds so is zealot fire. Yeah 4 real lower the mana.
as stated, zealot's fire DOES NOT HAVE THE SAME EFFECTS AS BALTHAZAR'S AURA, even though it lasts for 50 more seconds.

Quote:
Originally Posted by quanzong
See my 55 monk, hes having hard times, see whenever I goto HA I never have enough mana to cast balt aura, so yeah its way overlooked, people move away from it so you only get like 5- 7 seconds of it, its not like it hits entire area. 25 mana, kidding me, more like 15, maybe 20. This other spell that does damage in area costs 5 mana and lasts 10 seconds, I think that spell owns balt aura, compared to stats balt aura has now.
ONE: YOU DO NOT BRING 55 MONKS INTO HA. YOU DO NOT BRING 55 MONKS INTO HA.
TWO: Are you using a focus? a staff??!?!?!?! any items AT ALL?!??
THREE: this "other spell" is Symbol of Wrath, which is similiar only in the way it deals damage. it's like a land mine; you set it and anyone who comes near it will get damaged. IT DOES NOT OWN BALTHAZAR'S AURA. Balthazar's Aura can FOLLOW THE TARGET.

think about Balthazar's Aura before you start complaining about it.
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Old Jul 12, 2006, 10:37 PM // 22:37   #20
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wow, some people are just incredible
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